local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 376
L0_1 = {}
L1_1 = 37601
L2_1 = 37602
L3_1 = 37603
L4_1 = 37604
L5_1 = 37605
L6_1 = 37606
L7_1 = 37607
L8_1 = 37608
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L2_1.scene_id = 3
L2_1.pos = "Q375RunStart"
L1_1.avatar = L2_1
L0_1["37601"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376DilucTemp"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["37604"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376DilucTemp"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["37605"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376DilucTemp"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["37606"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376DilucTemp"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 1162
L4_1.alias = "Soldier01"
L4_1.script = "Actor/Quest/Q376/Soldier"
L4_1.pos = "Q376Soldier1Temp"
L4_1.data_index = 0
L4_1.scene_id = 1009
L4_1.room_id = 1
L5_1 = {}
L5_1.id = 1163
L5_1.alias = "Soldier02"
L5_1.script = "Actor/Quest/Q376/Soldier"
L5_1.pos = "Q376Soldier2Temp"
L5_1.data_index = 0
L5_1.scene_id = 1009
L5_1.room_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["37607"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376Diluc"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 1001
L4_1.alias = "Wendy"
L4_1.script = "Actor/Quest/Q301/Wendy301"
L4_1.pos = "Q37607Venti"
L4_1.data_index = 0
L4_1.scene_id = 1009
L4_1.room_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["37608"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70690001
L3_1.pos = "Q372Tears"
L3_1.alias = "Tears"
L3_1.scene_id = 3
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 70900201
L4_1.pos = "QuestBarUI"
L4_1.alias = "Goal1"
L4_1.scene_id = 3
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["37602"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 1009
L3_1.pos = "Q376SoldierDes"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["37604"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376DilucTemp"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["37605"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376DilucTemp"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 1162
L4_1.alias = "Soldier01"
L4_1.script = "Actor/Quest/Q376/Soldier"
L4_1.pos = "Q376Soldier1Temp"
L4_1.data_index = 0
L4_1.scene_id = 1009
L4_1.room_id = 1
L5_1 = {}
L5_1.id = 1163
L5_1.alias = "Soldier02"
L5_1.script = "Actor/Quest/Q376/Soldier"
L5_1.pos = "Q376Soldier2Temp"
L5_1.data_index = 0
L5_1.scene_id = 1009
L5_1.room_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["37607"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "Q376Diluc"
L3_1.data_index = 0
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 1001
L4_1.alias = "Wendy"
L4_1.script = "Actor/Quest/Q301/Wendy301"
L4_1.pos = "Q37607Venti"
L4_1.data_index = 0
L4_1.scene_id = 1009
L4_1.room_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["37608"] = L1_1
